Tuesday, September 18, 2007

LAIR

Finally after 3 long years, Lair is done. My first console game project. It was an amazing learning experience for me. From concepts standpoint, I believe we have succeed in many aspect. I feel pretty honored to be working with such a talented art team led by Wayne Lo. But talent can only carry so far...for me those guys in the art trench are some of the finest people I know. Even though it wasn't always a smooth ride, it was worth it. I want to thank all of you for an awesome time. You all know who you are. Thank you.

Here are samples of the concept that I have created. Because of my previous background, my main focus during the project is architecture and world creation. The challenge was to create something different in a tired-and-familiar genre. It took a bit for me to get used to the restraint in design since I tend to stylize and over design the shape quickly.

So without too much rambling...I will come back and talk about each piece later ;)










6 comments:

steve hui said...

damn pat, these are just as awesome as i remember them!

Robot-Legionaire said...

Kick ass!!!! see some of this I have not seen!

Ariel Alvarez said...

great to see this stuff again here as well as in the strategy guide. Awesome stuff!

Andrea Blasich said...

Nice work phattro , as usual!
I remember the pain on this project but at the and we made it!
Congrats again.
Thanks for the comment.

jlee said...

great stuff, pat. this reminds me how excited i was to work on this after seeing yours and others' designs.

ziopredy said...

Amazing works... but a painful project ;-)